Text Adventure App

A text adventure game created in Android Studio 4. The room/location information is stored in a XML file and read into the appropriate data structure, object orientated techniques were employed when creating the game environment.

The game has a menu system which allows the player to start a new game, load a previously saved game, display help details, display about information and exit the game. The save option is accessible when the user is playing the game. Basic navigation is implimented and custom images were created to illustrate locations.

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